How many copies will GTA 6 sell? Wall Street does not agree. Take-Two’s own forecast implies about 34 million copies by March 2027, but BMO’s Brian Pitz says 55 million is possible, with 45 million in the launch quarter alone. This page lines up every public analyst number in one table, shows what each one means in dollars, and separates what Take-Two has said from what analysts guess.
Last checked on November 14, 2026. Official Take-Two has given only a dollar forecast: net bookings of $8.0 to $8.2 billion for the fiscal year ending March 31, 2027, reiterated on its November earnings call. It has not published a unit target or a first-day goal (see our earnings summary). Reported Every unit figure below is a third-party estimate, relayed by GameSpot, Investing.com and Proactive Investors. They are forecasts, not results.
GTA 6 sales forecasts: who says what
| Source | Forecast | Period | Status |
|---|---|---|---|
| Take-Two guidance, as read by JPMorgan | About 34 million units | Fiscal 2027 (to Mar 31, 2027) | Reported (implied, not a Take-Two number) |
| Bank of America | About 33 million units implied; says it is too conservative | Fiscal 2027 | Reported |
| Investor’s Business Daily compilation | 34.2 million units | Launch quarter (Oct-Dec) | Reported |
| Raymond James (Andrew Marok) | 50 million units | Fiscal 2027 | Reported |
| Bank of America (own view) | About 50 million units | Fiscal 2027 | Reported |
| BMO Capital Markets (Brian Pitz) | 55 million units, 45 million in the launch quarter | Fiscal 2027 | Reported |
The gap between the low and high numbers is 21 million copies. Our math 55 / 34 = 1.6, so BMO’s number is about 62% above what Take-Two’s dollar guidance implies.
What those units mean in dollars
Raymond James expects a blended average price close to $90, because many buyers pick the $99.99 Ultimate Edition against the $79.99 Standard Edition. Sensor Tower’s early data had pre-orders leaning to the Ultimate Edition, and says the mix could even out near 50/50 by launch, GameSpot reports. Our math Our multiplication at $90 per copy, before platform fees and taxes:
| Scenario | Units | Gross sales at $90 each | Share of $8.1B guidance (midpoint) |
|---|---|---|---|
| Take-Two implied | 34 million | $3.06 billion | 38% |
| Raymond James | 50 million | $4.50 billion | 56% |
| BMO high end | 55 million | $4.95 billion | 61% |
| BofA day-one mark | 15 million | $1.35 billion | 17% |
The guidance covers Take-Two’s whole business, including NBA 2K and mobile, so GTA 6 is only part of it, and Take-Two reports net bookings, not gross shelf price. Treat the percentages as a scale check, not a forecast. Bank of America adds that it wants roughly $1.9 billion in the first three days to call the launch a success, and sees about 16 million Ultimate Edition sales (around half of its implied total), according to Proactive Investors.
How the pre-orders compare
Reported Sensor Tower estimated 12.13 million digital pre-orders and about $1.18 billion as of November 13 (full numbers here), and Fortune adds that G2A’s own pre-orders jumped 152% week over week. Our math Against the analyst range that is 36% of 34 million, 24% of 50 million and 22% of 55 million. It excludes physical sales and sales at retail, since Sensor Tower tracks digital stores. For scale, Fortune notes GTA V made $800 million in its first 24 hours and has sold nearly 235 million copies, and JPMorgan says GTA V sold 33 million units in its first fiscal year.
What to watch after launch
- Rockstar or Take-Two first-day statement. Neither has promised one.
- Sensor Tower and Circana updates. Circana’s Mat Piscatella calls the launch “in its own league”.
- Take-Two’s next earnings call for the first official units and any change to the $8.0-8.2 billion guidance.
- Online and PC. Morgan Stanley and D.A. Davidson expect a future online mode or PC version to lift margins; neither is announced.
Key takeaways
- Take-Two has only given dollars ($8.0-8.2B), not units. About 34 million copies is analysts’ reading of that figure.
- Published analyst ranges run from 34 to 55 million copies in fiscal 2027.
- At about $90 per copy, 34 to 55 million copies is $3.1 to $5.0 billion of gross sales, on our arithmetic.
- Nothing here is a confirmed sales number. The first real data arrives after November 19.
FAQ
How many copies will GTA 6 sell?
Nobody knows yet. Analyst forecasts for Take-Two’s fiscal 2027 run from about 34 million (implied by company guidance) to 50 million (Raymond James, Bank of America) and 55 million (BMO).
What has Take-Two said about GTA 6 sales?
Only dollars: net bookings of $8.0 to $8.2 billion for the year to March 31, 2027, and that pre-orders are well ahead of expectations. It has not published unit targets.
How much money will GTA 6 make on day one?
Bank of America says it wants about $1.9 billion in the first three days and around 15 million copies in the first day to stay on track. These are analyst benchmarks, not Take-Two figures.
What is the average selling price of GTA 6?
Raymond James expects close to $90, between the $79.99 Standard Edition and the $99.99 Ultimate Edition. See our GTA 6 price guide.
When will we get official GTA 6 sales numbers?
Take-Two has not set a date for a first announcement. Expect Sensor Tower and Circana estimates first.
Keep reading on HUDWire
Image: HUDWire graphic. Checked November 14, 2026.
Sources
- GameSpot: GTA 6 could sell 55 million copies by early next year, report says
- Battle4Play: GTA 6 sales forecast, 55 million (analyst summary)
- Investing.com: JPMorgan reiterates Take-Two rating on GTA VI momentum
- Proactive Investors: GTA 6 needs $1.9bn opening weekend, says Bank of America
- Fortune: 29% of G2A users asked for time off to play GTA VI (Nov 14, 2026)